Gurin

Lightfoot halflings consider gnomes good neighbors, because the two races share the same sized furniture. Gnomish inns are almost as comfortable as those run by halflings. The larger folk tend to get the scale wrong when making smaller furniture, or seat them with the children, which is annoying. Lightfeet also enjoy the company of wood elves and high elves. Gray elves are too haughty and condescending, while wild elves are foreign and dangerous. Lightfeet consider dwarves reliable but not fun (the opposite of their views on most elves).

Lightfeet thrive in central Kalamar, the Dopromond Hills and Welpremond Downs, Pekal, Prompeldia, the Fautee Forest, Ozhvinmish, Ahznomahn and the rural parts of western Reanaaria. Gurin enjoy city life as well as rural settlements, but they might feel stifled in an overcrowded city where humans are predominant. They tend to live in neighborhoods of their own people when they live in large cities. Lightfeet frequently worship the Raiser if good and the Silent Slayer if evil. Lightfeet of any alignment might revere Risk, and other common patrons are the Great Huntress, the Eye Opener, the Bear, Queen Destiny and the Laugher.

Gurin

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